Friday, March 30, 2012

Feralas Rare Spawns

There are a total of 13 rare spawns that can be found in Feralas ranging from level 35 - 40. Three of these rares (Skarr the Broken, Mushgog and The Razza) used to spawn in the Dire Maul arena and drop blue-quality loot, including the notable Orb of Deception. Since the cataclysm they have been spread across the zone and now there are no rares that currently spawn in the arena. They also drop green quality loot since they've been moved.

Five of these rares are tamable by hunters, and The Razza is highly sought after by BM specced hunters because of his beautiful unique blue and white armored coloration. The Razza also has his own post on this blog where I have a little more information on him and some more screen shots for anyone interested. The other four tamable rares in the zone are not unique.

These rares do not share spawn timers, and their spawn times all seem pretty similar and range probably somewhere between 1-2+ hours. Like other low level rares they give a ton of experience for those leveling in the area.

Also I'd like to note that as far as I know, Diamond Head cannot currently be reached by characters that don't have a flying mount. He spawns in a pond at the top of the eastern plateau of the Twin Colossals. The only way up there for characters around his level post-cata would be through a summon or riding on the back of a friend's 2-seater flying mount.

Again, as promised here is a map showing where each of these rares spawns and/or patrols. ~
Click map to enlarge
Yet more screenies (in order by level & corresponding to the above map) ~

Monday, March 26, 2012

The Hinterlands Rare Spawns

There are a total of ten rares in The Hinterlands. Two of them are not hostile, and those are Old Cliff Jumper and Ironback. Both of them are tamable by hunters, and Old Cliff Jumper even has his own unique skin. One of the rares in this zone also only appears hostile to Horde toons, and that is Jalinde Summerdrake. She cannot be attacked at all by those playing Alliance. 

Most of them stay in the exact spot where they spawn except for Grimungous who patrols along the cliff overlooking the shore, and Retherokk the Berserker who patrols up and down the steps of the Altar of Zul.

There are also not many special abilities that they use worth mentioning. If an Ironman can take them down, anybody can.

Again, as promised a color-coded map of where each rare spawns and patrols. ~
Click to Enlarge Map
Some visuals of each rare. (Name colors under pictures correspond to locations on the map above.) ~

Thursday, March 22, 2012

Western Plaguelands Rare Spawns

Western Plaguelands has a total of nine rares (10 if you include Putridius who is technically in Scholomance). All of them seem to be on similar spawn timers, which are roughly somewhere in the range of 30 minutes to 2 hours. They do not share spawn timers. As a matter of fact, one morning when I made my loop looking for them I found eight up out of the nine. 

None of them have any wild and crazy abilities worth noting. I was able to take all of them down easily at level with Ironstevo who is essentially naked and has no talent points. Like all low level rares, these all give an incredible amount of experience for toons around their level. If your interested in seeing just how much xp they give, check out the video at the bottom of this post.

As promised here is a color-coded map of where each of these rares can be found. I have also indicated each rare's level to the left of it's name. ~

Click to Enlarge Map

For those who prefer to see visuals of said rares, here are all of them completely unmolested just as you would find them out in the world. (Color coding with each rare's name under the pictures also correspond to the map above.) ~

Wednesday, March 21, 2012

Ironman Challenge Update ~ The Saga of Steves

I'd like to report that both Ironsteve and Ironstevo are still alive and each are busy hunting down a ton of rares. Ironstevo just hit level 40 this past weekend and he's going strong! He's a little more difficult than the hunter, but only slightly. Plus I think any added difficulty for me is really based mostly on my unfamiliarity with the warlock class. (I'm more of a mage kinda girl...)


Sad, squishy kitty

The new Ironsteve (druid) is doing alright, but I haven't been playing him as much as Ironstevo so he's still in his 20's. He is just so uber squishy I'll admit I'm actually a little nervous to play him. I have been playing him a little bit here and there, but far less than the lock and pretty much to find rares exclusively; where with Ironstevo I'm questing a bit as well.

In this post I'm not going to post a collage of Ironstevo or the new Ironsteve murdering rares again like I have previously (that was a lot of work). Instead throughout the next few weeks/months I'll be posting those rares by zones with information on where you can find all of them, any special abilities they have, and I've been working on some video footage of both Ironsteves hunting them down which will also be included.

Oh Fraps how I missed thee. Stay tuned! ^-^

Monday, March 12, 2012

Aeonaxx - Reins of the Phosphorescent Stone Drake


Originally I wasn't going to write up a post on Aeonaxx, mainly because my first attempt at a blog (Find Aeonaxx) was entirely devoted to him and I already have a link to it on my sidebar. However, recently I've noticed a lot of traffic on that blog coming from this blog through the search term Deepholm, and figured it was about time I consolidate some information. 
 
For anyone unaware, Aeonaxx is a level 85 rare elite dragon that spawns in Deepholm and drops the coveted mount: Reins of the Phosphorescent Stone Drake.  Aeonaxx is very similar to the Time-Lost Proto-Drake, as far as having a ridiculous spawn timer and sharing that spawn timer with another npc. The way to kill this rare though is quite different.


The Fight:
 
When Aeonaxx first spawns in he will appear friendly to players and the portrait around his head will show that of the typical silver dragon. Upon flying closer to him when you are in range a green "vehicle" arrow will appear. (See picture below.)
 
Click Image to Enlarge
Once you have mounted Aeonaxx, he will turn hostile and his portrait will turn into a golden "elite" dragon and the text on your screen will read "Kill Aeonaxx before his whelps overwhelm you." 

Saturday, March 10, 2012

The Return of Ironsteve, and Introducing...Ironstevo!

When the original Ironsteve died I'll admit it, I was a little upset. When I created him I knew I'd more than likely be saying goodbye to him before he hit 85, but I can't help it...I pretty much always get attached to my characters. After a few days of mourning (actually busy 12hr work days irl) I decided to remake Ironsteve. This time around Ironsteve is a druid. ~

The next Ironsteve
This Ironsteve is super cute n' cuddly, however after a bit of game play with him I have a feeling he won't last very long. He seems super squishy, even in bear form. Even some green quests are proving difficult. Just the other day, Ironsteve ran off from Lieutenant Pyre while trying to do A Captain's Vengeance with literally TWO hp left. The quest was green at the time and I was being incredibly careful, but Ironsteve was still smacked up down and all around. I'm not giving up though, Ironsteve hit level 20 this afternoon and I'm going to try my darndest to get him to at least level 30!

Sunday, March 4, 2012

Ironsteve Say's Goodbye to the World...of Warcraft

Ironsteve met his end last night. It was an incredibly quick and painless death. It happened quite literally in the blink of an eye. I had just logged into the inn in Tanaris and was headed over to the flight-master so that I could head south and begin on some of the quests there, and naturally to look for some rares. Well...the flight-master who has been so friendly with me for the past year or so this time wasn't. I've been playing alliance for the past couple of years and never realized that this neutral town still had two separate flight masters for alliance and horde. Hell, as I write this I'm still not sure as to where the horde one is.

Here is a screenie of what can only be called a slaughter below~

RIP Ironsteve
I'm not angry about Ironsteve's death, I knew it would happen eventually. I am however pretty disappointed in myself. I was so SO incredibly careful for almost 53 levels and thought I really had a shot at making it a lot further. I went through incredible measures to avoid anything that could hurt Ironsteve, and then I had one moment of not quite paying attention.

I imagined that Ironsteve would die while attempting to take out some difficult rare with special abilities or from getting ambushed by handfuls of angry mobs...something epic. Well this was just about the exact opposite of the epic death I imagined, and it happened so fast I just sat here with my mouth open staring at the screen in shock.

Friday, March 2, 2012

Ironsteve Hits 50 & Stumbles Upon a Few More Rares

Ironsteve is still alive! Well, as alive as one who is technically already dead can be I guess. He hit level 50 today and he's feeling pretty good! Normally at level 50 my toons would have some nice armor waiting for them or some other fun upgrades. All Ironsteve got was Mail Specialization, with Ironsteve's current stats it gives him a whole FIVE extra agility! Watch out, he'll be one killing machine now for sure!



Ironsteve did have a VERY close call with death yesterday. Before I get into exactly what happened with Steve let me give you a brief overview of the internet connection I have been playing on for the past year. My internet connection is like the weather. It changes daily. Mostly it's alright, but now and then I start loosing packets like a fiend and the next thing I know the world is waving bye bye to me. Other times I swear it just straight up turns itself off because it's lazy and just want's to be off. Sometimes I can go a whole week without any interruptions, other times I've been dc'd six or seven times in a two hour span. Usually it is only down for a minute or two, but a minute is all Ironsteve needs to become prematurely dead.